Long to medium
|Rate of fire::||
Turrets are mobile, autonomous machine gun systems that attack enemies. Turrets can be friendly or hostile to the player. If friendly they can be repaired (if the player has sufficient spare parts) and reinforced (if the player has the prerequisite ability and sufficient spare parts) which gives turret greater damage reduction. If hostile, turrets can be destroyed or hacked and turned friendly.
The cost of Turret Production are 3 Synthetic Material and 3 Mineral Materials.
Initially all turrets are friendly. Turrets become hostile:
- if certain enemies hacked them (usually Technopath).
Turrets can be fortified with Repair III and it costs 3 Spare Parts for each fortifications. When fortified, it's durability will be increased by 200% enable the turret defeat Phantom with less worry of being broken in short time.
Turrets can be used by engineers as an alternate way to deal with enemies. They will also provide protection for survivors that player has just saved to avoid being attacked by Typhons.
- Cargo Bay Defenses
- Gates from Hell