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(Plot)
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==Plot==
 
==Plot==
The story of ''Prey 2'' focuses on U.S. Marshal [[Killian Samuels]], who starts the game on a passenger flight which suddenly crashes onto [[The Sphere]] (the crash is shown in the original ''Prey''). After a short battle with some aliens, he is knocked unconscious after which the plot jumps forward several years. Samuels is now a bounty hunter on the alien world [[Exodus]]. Though he is aware of his profession and has retained his skills, he has no memory of what happened in the time that passed since his abduction. He initially believes himself to be the only human on Exodus until he runs into [[Domasi "Tommy" Tawodi]], whom he has apparently met in the period he no longer remembers. Killian then resumes his bounty hunter activities while recovering his memory.
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In Prey 2, the player is no longer the prey. The protagonist is [[Killian Samuels]], a U.S. Marshall turned bounty hunter. He somehow escaped [[The Sphere]] but dont remember how.
   
 
==Development==
 
==Development==

Revision as of 15:46, July 29, 2011

Prey 2
Prey2
Prey 2

Developers

Human Head Studios

Publisher

Bethesda Softworks

Release date

2012

Platform(s)

PC, PS3, Xbox 360

Genre(s)

First-person shooter

Media/distribution

DVD, Blu-ray Disc


Prey 2 is upcoming first-person shooter video game developed by Human Head Studios and published by Bethesda Softworks, due for release on Microsoft Windows, Playstation 3 and Xbox 360 in 2012. It is sequel to the 2006 video game Prey.


Gameplay

Prey 2 is a first-person shooter set in an open alien world called Exodus. A a bounty hunter, the player will have over 20 gadgets with over 40 upgrades for those gadgets. The player will use a variety of Earthly and alien weapons to kill and capture his/her targets. Agile combat is also a large part of the game, where the player will jump, climb, and hover with rocket boots to traverse large alien cities. The game has morality system in which the player will choose how to act in the world. When captured bounty there will be a choice to interrogate enemy to gain information or send to client and get money.

Plot

In Prey 2, the player is no longer the prey. The protagonist is Killian Samuels, a U.S. Marshall turned bounty hunter. He somehow escaped The Sphere but dont remember how.

Development

The sequel to 2006 game Prey was officially announced on March 14, 2011. "We are thrilled to be working with Bethesda on Prey 2," said Chris Rhinehart, project lead. "Prey 2 will provide gamers the opportunity to explore a new facet of the Prey universe, one that offers fast-paced action in an open, alien world. We're excited to show gamers the title we have been working on and hope they will be as excited by this title as we are."

Prey 2 was announced once before shortly after the release of Prey, 3D Realms' Scott Miller confirmed that a sequel named Prey 2 was already in development. On March 17, 2008, Miller's brand-management group Radar Group was officially launched, along with the announcement that it is managing Prey 2, and that it slated for the PC, PS3 and Xbox 360. The rights were later transferred from Radar to Bethesda Softworks. According to Pete Hines, the VP of Bethesda, the current version of the game is what the developers wanted to make and not what has been announced before by the Radar Group.

Gallery

Video

thumb|left|300px|Prey 2: Official Live-Action trailerthumb|300px|right|Prey 2 - Bounty Trailer

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