A Chipset is a modification for the TranStar uniform and Psychoscope with various benefits. Morgan only has a set number of slots to fill with Chipsets: more slots can be unlocked through the Suit Modification and Psychotronics abilities. You will still have to prioritize which ones you think are more valuable than others. On top of this, Chipsets are randomised, meaning that no one Chipset will be in the same location for two players. It is possible to acquire the same Chipset multiple times, though this is probably not intended since multiple copies of the same Chipset cannot be equipped.
Increases the materials gained through the Fabricator, increases the critical hit chance of the Wrench, crawl through tight spaces quicker, and reduce the rate at which the battery of the Flashlight is drained.
ARTX PROPULSION GEN 2
Adds a jet boost ability to the Artax Propulsion System.
ARTX PROPULSION GEN 1
Increases the Artax Propulsion System’s glide speed.
BACKLASH REACTOR S-P58
The Backlash ability now has a chance to return damage to the attacker.
BATTERY OPTIMIZER IMI7
Increases the battery life of the flashlight.
BEAM SHIELDING (*) 19.4GHZ
Reduces damage taken from laser attacks.
Decreases the chance of trauma infliction.
CELL REFURB 00Q-X1
Collect more Disruptor and Q-Beam ammunition from robotic corpses, such as Operators or Turrets. Retroactively applied to robotic corpses that already exist: these ammo types will appear on them when this Chipset is equipped.
Falling on an enemy or ally will damage them.
EMP SHIELDING (*) 19.4GHZ
Decreases the effects of EMP damage on your suit and weapons.
ETHERIC SHIELDING (*) 19.4GHZ
Grants resistance to Ether damage.
Reduces damage sustained while sliding.
GAME MASTER’S IRE V1.X
Reduces materials gained from the Fabricator, reduced speed while crawling through tight spaces, diminished flashlight capability.
GROUNDING RESISTOR (*) 19.4GHZ
Grants resistance to electric damage.
HEAVY GEAR OPTIMIZER CRU
Increases movement and aiming speed while firing the Gloo Cannon or Q-Beam.
HEPATOCYTIC AMP S-M186
Allows Morgan to drink alcohol without becoming drunk.
IMPACT AMP S-390
Wrench swings have a greater chance to knock back an opponent.
IMPACT DAMPENER CRU[V1]
Reduces damage taken from crashing during flight in zero-g.
INTEGRAL STRUCTOR B5NM
Morgan’s suit is more resistant to environmental hazards that degrade its integrity.
KINESTHETIC ASSISTER CRU
Regenerate stamina more quickly.
LAST CHANCE COREV1
Blows that would otherwise kill you will leave you with one health instead. This ability has a 5-second cooldown.
LEVERAGE ASSIST CRU
Reduces the time it takes to pick up heavy objects.
Grants increased protection against physical damage.
Increases your movement speed while sneaking.
RADIATION SHIELDING (*) 19.4GHZ
Grants resistance to radiation.
RECYCLER SHIELDING (*) 19.4GHZ
Morgan is now immune to damage from the Recycler Charge.
THERMAL SHIELDING (*) 19.4GHZ
Grants resistance to fire damage.
Performing a Sneak Attack restores some health to Morgan.