Arkane Studios is a French video game developer based in Lyon, France, responsible for developing Prey (2017).

History Edit

Arkane Studios's first game was Arx Fatalis. The studio's second game, Dark Messiah of Might and Magic, was released in October 2006. It refined the first-person melee combat of Arx Fatalis with a lesser emphasis on role-playing elements.

In December 2006, the company announced its new first-person shooter title, The Crossing, which was later cancelled. Between 2006 and 2007, the company was working in conjunction with Valve Corporation to develop a game in the Half-Life series called Return to Ravenholm. The project has since been cancelled and its existence has been confirmed by Valve employee Marc Laidlaw. Arkane began work on Electronic Arts's LMNO project featuring Steven Spielberg,[6] which was also later cancelled.

In 2008 the company helped in the development of maps for the multiplayer component of Call of Duty: World at War In July 2009, 2K Marin announced that Arkane was signed up to help with BioShock 2 development, more specifically "design, animation, and art".[8]

In August 2010, the company was acquired by ZeniMax Media. The studio most recently worked on Dishonored, a first-person stealth-action game with role-playing elements that was released in October 2012, and received critical acclaim.

After cancellation of Human Head studios developed Prey sequel, the development to the IP was given to Arkane.


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